hate these ads?, log in or register to hide them
Page 12 of 12 FirstFirst ... 29101112
Results 221 to 236 of 236

Thread: STOMPY ROBOT TIME! (Mechwarrior 5)

  1. #221
    Joe Appleby's Avatar
    Join Date
    April 9, 2011
    Location
    in front of the class
    Posts
    16,595
    Quote Originally Posted by Nordstern View Post
    Super old news, but I came across this today: https://www.theage.com.au/education/...114-29ce7.html
    So much for academic integrity. Do students that successfully explain the Succession Wars get extra credit?
    nevar forget

  2. #222
    Movember 2012 Elriche Oshego's Avatar
    Join Date
    May 21, 2011
    Posts
    8,390
    Amaris did nothing wrong.

  3. #223

    Join Date
    April 10, 2011
    Posts
    5,010
    The real subversion is that its an Unseen mech. Did the board pay Harmony Gold's ransom money?

  4. #224
    Movember 2011Movember 2012 Nordstern's Avatar
    Join Date
    April 10, 2011
    Posts
    13,661
    Finally got around to buying and playing this. Better controls than MW2 by far, but dang this is hard. No difficulty slider?
    "Holy shit, I ask you to stop being autistic and you debate what autistic is." - spasm
    Quote Originally Posted by Larkonis Trassler View Post
    WTF I hate white people now...
    Johns Hopkins CSSE COVID-19 Dashboard (updated link)

  5. #225
    Straight Hustlin's Avatar
    Join Date
    April 14, 2011
    Posts
    10,746
    Quote Originally Posted by Nordstern View Post
    Finally got around to buying and playing this. Better controls than MW2 by far, but dang this is hard. No difficulty slider?
    Difficulty is based on the missions rating. Some of the more comprehensive Mods will give you some sliders to tweak damage out put and what not.

    If you just want to keep it vanilla, i would suggest getting at least the TTRulez_AIMod, so that your lance mates are somewhat useful

  6. #226
    Movember 2011Movember 2012 Nordstern's Avatar
    Join Date
    April 10, 2011
    Posts
    13,661
    Quote Originally Posted by Straight Hustlin View Post
    Difficulty is based on the missions rating.
    And max tonnage, it seems. HotIS missions escalate quickly.

    Hazing of the Weak Pt. 1: 265/270 tons (easy peazy)
    Hazing of the Weak Pt. 2: 265/315 tons (not even going to try it yet)

    I have an Archer 2R and a Warhammer 6R from the campaign, plus a handful of 65-ton mechs. But I'm having trouble finding anything over 60 tons. Killed a Marauder and a few Cataphracts, but didn't have enough salvage shares to claim any of them.

    Also, I'm trying to decide between medium lasers and medium pulse lasers. On paper, medium lasers seem better...
    Last edited by Nordstern; January 5 2023 at 06:24:06 AM.
    "Holy shit, I ask you to stop being autistic and you debate what autistic is." - spasm
    Quote Originally Posted by Larkonis Trassler View Post
    WTF I hate white people now...
    Johns Hopkins CSSE COVID-19 Dashboard (updated link)

  7. #227
    Straight Hustlin's Avatar
    Join Date
    April 14, 2011
    Posts
    10,746
    Quote Originally Posted by Nordstern View Post
    Killed a Marauder and a few Cataphracts, but didn't have enough salvage shares to claim any of them.

    Also, I'm trying to decide between medium lasers and medium pulse lasers. On paper, medium lasers seem better...
    IMO mech salvage is one of the biggest flaws that mods fix. Being able to salvage parts of a mech and assemble them should've been vanilla.

    It's been a long while since I have played vanilla, but from what I recall pulse lasers and other high heat weapons are kinda gimped due to the fact that there are no heat sink kits.

  8. #228
    Movember 2011 RazoR's Avatar
    Join Date
    April 10, 2011
    Location
    The Motherland
    Posts
    33,244
    Quote Originally Posted by Straight Hustlin View Post
    Quote Originally Posted by Nordstern View Post
    Killed a Marauder and a few Cataphracts, but didn't have enough salvage shares to claim any of them.

    Also, I'm trying to decide between medium lasers and medium pulse lasers. On paper, medium lasers seem better...
    IMO mech salvage is one of the biggest flaws that mods fix. Being able to salvage parts of a mech and assemble them should've been vanilla.

    It's been a long while since I have played vanilla, but from what I recall pulse lasers and other high heat weapons are kinda gimped due to the fact that there are no heat sink kits.
    mate it's 3025 real men operate ballistic boats

    game's still bad, string russ up

  9. #229
    rufuske's Avatar
    Join Date
    April 9, 2011
    Posts
    4,679
    It suffers from Skyrim syndrome. Modded - it's very good. But modding it pretty much rips the game apart and replaces it's innards. Vanilla it's so barebones you can see mech models doing generic unreal engine lipsync during cutscenes in 1.0 (and maybe even now, haven't checked). So by buying it, you're enabling company that does no justice to IP to continue to do so, while relying on community work to make it worthwhile. At some point it might be more productive to not buy it, let russ drink himself to early grave and hope IP goes to more competent developer (MW:LL never forget).

    Although that deviantart dude PGI hired to redo the models back in MW:O days can do no wrong in my book. All my mental images of mechs have been replaced by his work and whenever I see originals on sarna I just frown.

  10. #230
    Movember 2011 RazoR's Avatar
    Join Date
    April 10, 2011
    Location
    The Motherland
    Posts
    33,244
    Their rights to mechwarrior™ have already lapsed back in 2020, it was the whole reason for the early release and people in the know understood that but it's been three years and all i noticed are unfucked spawns and reworked intro that made even less sense.

    Iglesias is indeed a god, his catapult made me preorder MWO.
    Last edited by RazoR; January 7 2023 at 04:36:21 AM.

  11. #231
    Movember 2011Movember 2012 Nordstern's Avatar
    Join Date
    April 10, 2011
    Posts
    13,661
    Acquired some good assault mechs recently, including a Zeus and an Awesome. Crappy Awesome variant, bought an AWS-8Q the moment I saw it. Have a Cyclops in cold storage.

    Been doing a bunch of HotIS missions, got the hero Archer, Dragon, and Rifleman. I've been comfortable doing regular missions around low-40s difficulty, and special missions around 60 difficulty.

    Took the Marauder, Warhammer, Zeus, and Awesome out for a stroll in a difficulty 75 warzone. It went quite well! Legged 2 Black Knights, but couldn't salvage either one due to lack of shares, guh. Got some decent weapons though.
    Last edited by Nordstern; January 9 2023 at 04:05:45 AM.
    "Holy shit, I ask you to stop being autistic and you debate what autistic is." - spasm
    Quote Originally Posted by Larkonis Trassler View Post
    WTF I hate white people now...
    Johns Hopkins CSSE COVID-19 Dashboard (updated link)

  12. #232
    Movember 2011Movember 2012 Nordstern's Avatar
    Join Date
    April 10, 2011
    Posts
    13,661
    Cyclops has been a mainstay of my lance for a while now. Finally found a Black Knight and made that my main ride for a while (3x LL, 4x ML). Also found a Stalker with a Guardian ECM, so of course that needs to be in the lance (mix of LRM-15 + Art IV, LL, ML). Also scored a Highlander! Swap out the autocannon for a Gauss Rifle and now we're cooking with gas. Picked up several more Banshee and Stalker variants, haven't bothered to fit them or try out most of them. Stalker 3F is fit the same way as my HBS Battletech playthroughs: 4x SRM6, 2x LL, and MLs. That and the ARC-AGC together would be quite the storm of SRMs.

    Did some more campaign missions, got the King Crab KGC-000...and was immediately disappointed with the weapon loadout. Two AC/20s, a LL, and a LRM-20? That's it? Took it out for a stroll on the HotIS mission "X Marks the Spot Pt. 4" and had a blast blapping everything and tanking everything. Got the Corsair (that's an odd 'Mech). Didn't like the slow projectiles on the King Crab, so I swapped to AC-10s...and then realized I had some tier 5 LBX 10 slug guns, which are superior, so I fit those. Works great.

    Did "Bring Her Home Pt. 4" but cored the Marauder II too quickly, so I couldn't salvage it. Decided not to redo the mission just to try to get it again.

    Went back to doing campaign missions and they're much easier, now that I have good 'Mechs and good lancemates with 59-60 skillpoints. The Comstar mission with the tank spam was ridiculous...and very fun. Killed the Comstar dude, but did not get the Annihilator. Nightstar acquired.

    Current 'Mechs:


    Lancemates need to pull their weight, smdh.
    "Holy shit, I ask you to stop being autistic and you debate what autistic is." - spasm
    Quote Originally Posted by Larkonis Trassler View Post
    WTF I hate white people now...
    Johns Hopkins CSSE COVID-19 Dashboard (updated link)

  13. #233
    Movember 2011Movember 2012 Nordstern's Avatar
    Join Date
    April 10, 2011
    Posts
    13,661
    Campaign completed.

    Final mission lance was King Crab, Atlas, Nightstar, and Stalker. Went well for the first few waves, then it all went to hell in the final wave. My three lancemates all went down (2 injured, 1 dead) and I basically ran away when the timer ran out.

    Did you know that with HitIS, you can get a free SLDF Wolverine if you go to the Valentina system? Didn't find this out until yesterday.
    Last edited by Nordstern; January 20 2023 at 04:13:15 AM.
    "Holy shit, I ask you to stop being autistic and you debate what autistic is." - spasm
    Quote Originally Posted by Larkonis Trassler View Post
    WTF I hate white people now...
    Johns Hopkins CSSE COVID-19 Dashboard (updated link)

  14. #234
    Melichor's Avatar
    Join Date
    April 13, 2011
    Location
    Charleston, SC
    Posts
    2,221
    Mechwarrior 6 should be announced this year: https://www.thegamer.com/mechwarrior-6-announced/

  15. #235
    Movember 2011Movember 2012 Nordstern's Avatar
    Join Date
    April 10, 2011
    Posts
    13,661
    Raselhague DLC comes out tomorrow, along with AI improvements among other things.
    "Holy shit, I ask you to stop being autistic and you debate what autistic is." - spasm
    Quote Originally Posted by Larkonis Trassler View Post
    WTF I hate white people now...
    Johns Hopkins CSSE COVID-19 Dashboard (updated link)

  16. #236
    Movember 2011Movember 2012 Nordstern's Avatar
    Join Date
    April 10, 2011
    Posts
    13,661
    Quote Originally Posted by Nordstern View Post
    Raselhague DLC comes out tomorrow, along with AI improvements among other things.
    In the midst of my second playthrough. Some missions which were horrible the first time are a cakewalk now. With a totally new assortment of 'Mechs, the Black Inferno refinery mission and Eyes on Democracy Pt. 2 were completed on the first try with modest damage to my lance. Long range weapons FTW!

    These AI improvements are very welcome, as pathfinding has been greatly improved and 'Mechs don't walk backwards nearly as much. However, with NPCs firing LRMs more, my lance's Archer went from being ignored to being primaried.

    Oh, and a BLK-6-KNT with BAP, 3x LL-SB, and 4x ML-SB is absolutely amazing. I just pick a limb at long range and it gets deleted. Concentrated firepower also makes short work of circle-strafing 'Mechs.

    Something I do not appreciate is the increased frequency of Orions spawning as late-mission enemies. Had one mission where my lance was fairly banged up and the AI brought in three successive waves of Orion pairs. Not cool.
    Last edited by Nordstern; February 6 2023 at 01:38:06 PM.
    "Holy shit, I ask you to stop being autistic and you debate what autistic is." - spasm
    Quote Originally Posted by Larkonis Trassler View Post
    WTF I hate white people now...
    Johns Hopkins CSSE COVID-19 Dashboard (updated link)

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •