I've yet to figure out the GK in practice myself, but in theory it's a good "hold the flank & delay the enemy" ship. It seems to be a bit more tanky astern (sp?) while slowly kiting away than going nose in like other BBs. Keep the nearest enemy ship within secondary range and it is supposed to be a real PITA for the enemy. Sure, it's gonna die eventually, but it should have bought your team a good amount of time. In theory, at least.
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