
Originally Posted by
98% Slut
I cannot speak for CitiesXL, but Sim City, is a very good game. The main reason I think most people don't like it, is just general EA Hate, DRM Hate, and being bad at games.
It's a true simulation. A lot of people don't get this. They just wanna plop shit down wherever. Citizens have no access to healthcare, the police, education etc. Their city does not flourish. Then they go "WTF THIS SHIT IS BUGGED! FUCK EA!"
Where you place things matter, streets matter. The subway system matters, having good access to jobs, education, matters. Not being next to pollution matters. Having a place to walk your dog matters, being close to shops so you can get a bite to eat after work or just window shop matters, and traffic is a very big part of this game, anyone who says it's not hasn't played it or ya know...just doesn't give a fuck about their city congestion. People want to build a utopia with only rich people, well sorry, real cities need to address low income housing and address low income needs. All these things actually factor in to the actual functioning of city. A lot of people think its, "buggy" because they can't just put shit wherever they want and expect the city to function. You have a limited amount of space and people say this is bad, but you actually have to meet the needs of an actual city and the amount of space they give you to do that is more than enough and an actual challenge. Most people just wanna plop shit down and see it grow. You have to specialize your cities and then build other adjacent cities that provide what other cities lack. There is no perfect utopia one stop shop city, like ya know...real cities. It's a really fun game. Also since its online you have to adjust to what other people are doing, if you're playing in their region that is. You can't have two gambling cities in the same region. They'll compete for tourism and both cities will suck.
That shit aside, it is full of extra shit you have to pay for, like electric cars etc, and all this extra dlc is tied to real companies... product placement and all that but whatever, the base game is really fun and in-depth.
I think you did not play during launch. When people cried that simcity was bugged, they did not mean "my city is shit and i dont know why", they mean ACTUAL bugs.
A few of note that I still remember:
Busses/service vehicles looping around the same streets/making congo lines instead of being simulated realisticaly
Cars being stuck on roads causing infinite duration traffic jam, which you can do nothing about
Cash gifted between cities being lost forever or duplicated and recieved many times over
Burning buildings next to firestations not being extinguished while fire trucks did nothing
Deleting a garage would permanently reduce your max vehicle count by one even if garage was replaced
Unremovable items/debris left on the floor after removing buildings, became impossible to build there
Cities not recieving benefits from neighbouring region-wide building effects
Traffic not simulated properly, always takes shortest distance route regardless of road quality/congestion
Pedestrians walking round and round in a circle on crossroads causing huge traffic jams for no reason
Tourism randomly stops working, tourism/gambling based cities were not viable because of this
Hospitals are useless, citizens are replaced instantly when dead but take forever to reach a hospital and recover
And the best one: cities randomly become corrupted and/or lost forever, losing hours upon hours of work
You can say L2P all you want, but if you claim simcity was free of bugs you are just deluding yourself
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