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Thread: EVE Valkyrie (aka EVR)

  1. #741
    Donor Verite Rendition's Avatar
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    Quote Originally Posted by Kerdrak View Post
    I got this yesterday and it's fucking amazing
    I haven't had a chance to try it yet, but NVIDIA VRWorks stuff tends to be pretty impressive.
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  2. #742
    Kerdrak's Avatar
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    Quote Originally Posted by Verite Rendition View Post
    Quote Originally Posted by Kerdrak View Post
    I got this yesterday and it's fucking amazing
    I haven't had a chance to try it yet, but NVIDIA VRWorks stuff tends to be pretty impressive.
    I've tried almost every other available spaceship cockpit game available for VR and Valkyrie is the best of all, at least from the point of view of comfort. While Elite Dangerous and The House of the dying sun make my eyes feel tired after a few minutes of gameplay, Eve Valkyrie feels smoother even with all the maneuvering and dogfighting. Played 2 hours straight yesterday.

  3. #743
    Lowa [NSN]'s Avatar
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    If, and I mean IF, I decided to go for this, would PS4 Pro add anything generally speaking and is that upgrade PC only (as I expect being NVIDIA and all)?

    And would Sonys VR be ok here, I believe somewhere in this thread there was a post that mentioned that (back then) Sonys was the better choice for Valk?
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  4. #744
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    Quote Originally Posted by Bam Stroker View Post
    Risky claim, I know. My post hasn't been negrepped yet so I assume it's either flown under the radar or bittervets are ~literally shaking~ with rage so hard they can't get the mouse pointer to stay still over the rep button.

    Well, as long as your mate isnt noncing kids he wont get the rep.

  5. #745
    Specially Pegged Donor Overspark's Avatar
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    That's a lot of NVIDIA cock-sucking in that announcement... why can't that run on all modern cards?

  6. #746
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    Quote Originally Posted by Overspark View Post
    That's a lot of NVIDIA cock-sucking in that announcement... why can't that run on all modern cards?
    The hearsay is that nvidia spends quite a bit of money to help developers with coding their engines so that it runs as well as possible; in such a fashion that it runs like shit on AMD hardware that focus more on parallelization than outright speed.

  7. #747
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    Quote Originally Posted by Straight Hustlin View Post

    The hearsay is that nvidia spends quite a bit of money to help developers with coding their engines so that it runs as well as possible; in such a fashion that it runs like shit on AMD hardware that focus more on parallelization than outright speed.
    Or as it is.

  8. #748
    Donor Verite Rendition's Avatar
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    Quote Originally Posted by Overspark View Post
    That's a lot of NVIDIA cock-sucking in that announcement... why can't that run on all modern cards?
    Because AMD doesn't currently offer a video card in any of those performance tiers. The RX 580 is GTX 1060 class; which is to say it offers performance similar to last-generation's high-end cards. Which is all fine and dandy, but those are the cards Valk's original graphics settings were designed against in the first place.

    Anyhow, AFAIK there's nothing stopping you from enabling Ultra settings on an AMD card. It's just going to be slow on RX 580 cards. The new settings should do a lot better on RX Vega.
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  9. #749
    Specially Pegged Donor Overspark's Avatar
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    The announcement is basically word-bingo where you stick the word NVIDIA in front of a generic 3D rendering term. "NVIDIA lightning" "NVIDIA anti-aliasing" "NVIDIA shading". All of those things have existed for years or even decades. Sure, they've been slightly prettied up yet again, but doing that through a vendor-specific toolkit sounds extremely short-sighted. Especially when that vendor has a nasty reputation for doing this kind of thing over and over again for wholly anti-competitive and non-technical reasons. It's the hairworks debacle all over again. Letting yourself be used like that as a game company is just dumb IMHO.

    Ultra mode starting at a 1070 is an extremely convenient coincidence btw, possibly precisely for the perceived reasons you mention.

  10. #750
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    Quote Originally Posted by Overspark View Post
    The announcement is basically word-bingo where you stick the word NVIDIA in front of a generic 3D rendering term. "NVIDIA lightning" "NVIDIA anti-aliasing" "NVIDIA shading". All of those things have existed for years or even decades. Sure, they've been slightly prettied up yet again, but doing that through a vendor-specific toolkit sounds extremely short-sighted. Especially when that vendor has a nasty reputation for doing this kind of thing over and over again for wholly anti-competitive and non-technical reasons. It's the hairworks debacle all over again. Letting yourself be used like that as a game company is just dumb IMHO.

    Ultra mode starting at a 1070 is an extremely convenient coincidence btw, possibly precisely for the perceived reasons you mention.
    You overestimate the amount of lock-in using those achieves.

    If AMD comes out with similar rendering features they will be similar enough API that adding support for the other will be relatively easy.
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  11. #751
    Specially Pegged Donor Overspark's Avatar
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    They're not really features, you can do all those things with just DirectX. They're just lazy vendor-specific shortcuts that will never be 100% mirrored by another vendor, because they'll get a copyright infringement claim if they do.

    For the record, I'm not even mad at NVIDIA, they're just being their usual scumbag self. I am somewhat mad at all game developers who get too far in bed with just one GPU vendor for no good reason, excluding a portion of their user base in the process.

  12. #752
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    Quote Originally Posted by Overspark View Post
    That's a lot of NVIDIA cock-sucking in that announcement... why can't that run on all modern cards?
    You have no reason to continue it. Said wished-for changes were my personal opinion on what would make the game better for me, and that's that.

  13. #753
    Movember '12 Best Facial Hair Movember 2012Donor Lallante's Avatar
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    Quote Originally Posted by Overspark View Post
    They're not really features, you can do all those things with just DirectX. They're just lazy vendor-specific shortcuts that will never be 100% mirrored by another vendor, because they'll get a copyright infringement claim if they do.

    For the record, I'm not even mad at NVIDIA, they're just being their usual scumbag self. I am somewhat mad at all game developers who get too far in bed with just one GPU vendor for no good reason, excluding a portion of their user base in the process.
    That's not how copyright works. Copyright isnt anything to do with copying ideas.

  14. #754
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    Quote Originally Posted by Lallante View Post
    Quote Originally Posted by Overspark View Post
    They're not really features, you can do all those things with just DirectX. They're just lazy vendor-specific shortcuts that will never be 100% mirrored by another vendor, because they'll get a copyright infringement claim if they do.

    For the record, I'm not even mad at NVIDIA, they're just being their usual scumbag self. I am somewhat mad at all game developers who get too far in bed with just one GPU vendor for no good reason, excluding a portion of their user base in the process.
    That's not how copyright works. Copyright isnt anything to do with copying ideas.
    Even things like API's are difficult to copyright, as the unix vs. linux header thing in the early '00's showed.

    The issue is more about mutually-assured-destruction piles of patents on on the underlying implementations.
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  15. #755
    Specially Pegged Donor Overspark's Avatar
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    IANAL no, but I was more talking about NVIDIA sticking NVIDIA in front of bloody NVIDIA anything so as soon as you try something similar or claim compatibility with that NVIDIA thing they'll go "hey now, that's our thing right there". Also they probably have more than enough budget to start "legally" harassing AMD big time so I'm assuming they'd rather just stay out of that one.

  16. #756

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    The thing about patents is that they are good for big guys to harass new small competitors out, but if two big companies decide to go at each others with patents and all that crap they both will just lose due to the huge costs of that litigation no matter what the end verdict is 10 years down the line.

  17. #757
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    So, anyone playing this or just a thread to talk about nvidia?

  18. #758

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    It's EVE related. Of course nobody plays it. We're here to shitpoast and complain, not play games..


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  19. #759
    Specially Pegged Donor Overspark's Avatar
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    Quote Originally Posted by morpheps View Post
    It's EVE related. Of course nobody plays it. We're here to shitpoast and complain, not play games..
    Sorry

  20. #760
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    Quote Originally Posted by Overspark View Post
    They're not really features, you can do all those things with just DirectX. They're just lazy vendor-specific shortcuts that will never be 100% mirrored by another vendor, because they'll get a copyright infringement claim if they do.

    For the record, I'm not even mad at NVIDIA, they're just being their usual scumbag self. I am somewhat mad at all game developers who get too far in bed with just one GPU vendor for no good reason, excluding a portion of their user base in the process.
    I never do.

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