Just realised that you went with the c++ alternative, then the can code bit becomes relative.I'll still check it out though.
Sent from my GT-I9300 using Tapatalk 2
Just realised that you went with the c++ alternative, then the can code bit becomes relative.I'll still check it out though.
Sent from my GT-I9300 using Tapatalk 2
Allegro is C, I just ++'ed it
http://donjon.bin.sh/dungeon/about/
Dungeon Generation Algorhythm
http://forums.epicgames.com/threads/...possible/page2
Good info on randomized maps inside UDK
Fuck UDK, fuck the rest.
I am now creating grids in Unity. Teaching myself from scratch step by step. Since the original project is pretty much gone the way of the Lemming, I figured I will continue on my own, let's see how far I will come.
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